New options for potato PCs
Just wanted to share an awesome Email I got.. Ben11: "I f---ing love CPGN! I have it on my laptop with 4 controllers! I bring it with me to my friend's house almost every weekend BUT I'm having trouble playing it lately. It lags now and my laptop says it doesn't support lower resolutions than what I already have it set to! Is there anything you can do?" ..my reply: "Wow, I used to do the same thing with my GameCube back in the day, it's the best gaming there is! Read below for the fix. We tested it on a laptop that couldn't run the game at all before and now it does, perfectly, at 60fps. Let me know how it plays after this update! :D" ..shotguns coming.
- added 2 ways Battle Bots can ragdoll (falling over or blowing apart)
- added random spinning to TP Ai's "digital bullets" for slowmo endings
- added slight random movement to smoke grenades and explosive smoke
- changed main player info display texts to an amiga / retro arcade style
- fixed case of tracers sometimes drifting off bullet impact locations
- fixed dynamic music system sometimes skipping when changing new section of loop
- fixed mech arms sometimes aiming at own body when too close to another object
- fixed rockets sometimes firing with a slight wobble while moving through the air
- fixed scoreboard formatting when calculating player percentages of total team scores
- fixed slower walk speed issue when aiming with mechs and running a gun out of ammo
-- added resolution scaling to PageUp and PageDn keys for machines that are starting to choke on older hardware with all the new stuff in the game. to use: keep pressing PageDn until you see the resolution start to lower with it. you can scale the quality back up to the highest settings with these lower resolutions, including 8X AA, but continue pressing PageUp and it'll increase resolutions back to it's original sharpness again.
Couch Party Game Night
Local splitscreen multiplayer
Status | In development |
Author | Dan H |
Genre | Shooter |
Tags | 3D, Controller, FPS, gamepad, Local multiplayer, Low-poly, Procedural Generation, Retro, Singleplayer, Split Screen |
Languages | English |
More posts
- Vehicles (in game now) & KS campaignApr 23, 2024
- 2024 road to 1.0Mar 23, 2024
- Limited 3d Scanned Environment MapFeb 23, 2024
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