Couch Party Game Night
A downloadable game
Nostalgia fueled graphics and gameplay collide in perfect timing with current technology to bring that irreplaceable feeling of a game night on the couch with friends, back to the forefront, for up to 4 of your foreheads!
CPGN's unique features
• Gun mechanics (no "fake bullets" from a magic ribcage-forehead instantly scanning hits)
• 1:1 button-to-action gameplay (no pointless animation delays between you and the game)
• Performance based handicap options (extra challenge for experts, more fun for noobs)
• 100% hitbox / collision accuracy with 0 auto-aim (what you hit is what you shot at)
• No loading screens (quality time for grandma to throw you through a window)
• Randomly generated maps (infinite replay value and no map-memory advantage)
• Clutch turning (run buttons can be held down to make turning twice as fast)
• Skill rating system (an FPS first - timing, distance, and accuracy actually matter)
• No crap-filler cutscenes to skip (want a story? you're not a gamer, go watch a movie)
• Revolutionary "Counter Snap" button (do 180s without guessing who shot at you)
• Skill-based 1-hit-kill modes (points awarded by weapons used to get the kills)
• No lag or cheaters (all players on 1 machine plus no hitscan tech or its flaws)
• World's first splitscreen audio system (doing what AAA turd-factories never could)
• 597 types of Motion Blur and Film Effects (for your eyes) already not included
CPGN's modes of play
• Death Match: standard match of 4 players with custom settings of your choice
• Murder Ball: hold a ball that's being tracked to score points every 10 seconds
• Predator 3v1: choose who can cloak with 3x health and ammo to hunt you down
• Teams (2v2): points get added together plus spawn on your buddy's position
• 3 Player DM: arranges players by seating with equal screens and audio sources
• 1v1 (2 player): each player gets half a screen to settle the score with the other
• Target Pract: single player points with animated 2d metal targets attacking you
Join us in becoming all the best parts of your favorite classics of the genre, in one sitting! CPGN
Status | In development |
Author | Dan H |
Genre | Shooter |
Made with | Unity |
Tags | 3D, Controller, FPS, gamepad, Local multiplayer, Low-poly, Procedural Generation, Retro, Singleplayer, Split Screen |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Multiplayer | Local multiplayer |
Player count | 1 - 4 |
Links | Steam, Homepage |
Development log
- Vehicles (in game now) & KS campaignApr 23, 2024
- 2024 road to 1.0Mar 23, 2024
- Limited 3d Scanned Environment MapFeb 23, 2024
- New options for potato PCsSep 22, 2023
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